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Kingdom Hearts Fortnite Skins

Riku Fortnite Skin: Price, Soul Eater & Kingdom Hearts Shop Guide

See the live Riku Fortnite skin price, Soul Eater cosmetic, Item Shop availability, LEGO style, and confirmed Kingdom Hearts crossover details.

9/16/2026 v42.20 Last updated: 9/21/2026 2 min read

FAQ

How much is the Riku Fortnite skin?
Riku costs 1,600 V-Bucks in the official Fortnite Item Shop.
Which weapon does Riku have in Fortnite?
The live official Shop uses Soul Eater for Riku's character-themed cosmetic gear.
Does Riku have a LEGO Fortnite style?
Yes. Epic says every Kingdom Hearts launch outfit has a LEGO Fortnite style.

Is Riku in Fortnite now?

Yes. Riku is live in Fortnite as one of the four Kingdom Hearts launch outfits alongside Sora, Kairi and Roxas.

See all Kingdom Hearts Fortnite skins for the complete roster.

How much is the Riku Fortnite skin?

Riku costs 1,600 V-Bucks in the official Fortnite Item Shop.

The full KINGDOM HEARTS Bundle costs 4,500 V-Bucks, while the price guide tracks the standalone cosmetics.

Which weapon does Riku have in Fortnite?

Riku’s official live crossover gear uses Soul Eater. This corrects older pre-release coverage that associated the Fortnite cosmetic with Way to the Dawn.

The official Shop lists Soul Eater for 800 V-Bucks as a standalone cosmetic item.

Is Soul Eater the Kingdom Key Mythic?

No. Soul Eater is Riku-themed cosmetic gear. The Kingdom Key Mythic is separate Battle Royale gameplay content tied to the wider Kingdom Hearts event.

Does Riku have a LEGO Fortnite style?

Yes. Epic’s launch announcement says every Kingdom Hearts launch outfit has a LEGO Fortnite style.

Is Riku in the Battle Pass?

No. Riku is an Item Shop cosmetic. Shop ownership does not affect access to the gameplay Kingdom Key or Kingdom Hearts Overrides.

How long is Riku available?

Epic’s web Shop currently lists the Kingdom Hearts offers until October 1, 2026 at 12:00 AM. Use the Item Shop tracker for current status after that date.

Official sources

Verification sources

A = Epic Games or first-party material; B = direct gameplay evidence; C = secondary reporting used with time-sensitive caveats.

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